Söldner X 2: Final Prototype Review
Söldner X 2: Final Prototype is pretty much your basic ‘shmup,’ a shmup being a 2D side scrolling shooter.
Saying that it does bring more to the table than similar titles out there now. Not a lot though. Typically being a genre that features some of the hardest games out there, like Ikaruga, Söldner has dampened the difficulty down somewhat by giving you a generous amount of health. It doesn’t sound much, but at least you don’t have to be a ‘pro’ to enjoy this game.
It’s a standard game with standard controls and you’ll mostly be shooting and moving, in massive amounts; with a few special attacks thrown in. Although it’s pleasing to the savage inside me killing thousands of enemies; there isn‘t a massive amount of diversity in those enemies. The bosses however are fun and massive, there’s a lot to be said for destroying massive robots with crazy flashing lasers, and this game says it all.
Söldner has a great deal of re-playability, admittedly it will get boring, but not until after you’ve played for a great deal of hours. There’s seven stages and plenty of challenges. There’s some semblance of story, something about a virus or some such. I guarantee you won’t be playing for the story, just the old school arcade action.
The graphics are pretty, featuring dazzling lights and quirky enemies. They are surprisingly impressive, they kept me transfixed on the screen while a crazy light show went back and forth.
The game however is quite expensive, at £9.99 there are far better games available on the PSN, if you care about high scores and leader boards, and are a veteran of the arcade era then you will definitely enjoy this.
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